DOCSClaimsAura3D 3.0.1

Ship what the evidence proves. Label everything else.

Aura3D 3.0.1 is live as a TypeScript browser 3D SDK with typed assets, agent-safe authoring APIs, game helpers, and evidence-backed examples. Capability claims remain scoped to the public API and the retained proof for each route.

Docs
Claims

Current public boundary, in plain language.

Every promoted capability names its path, retained proof, and limitation.

Proven

Typed browser 3D workflow

Create Vite apps, register GLB/glTF assets, import generated TypeScript references, compose scenes, test routes, and deploy static output.

Open reference
Bounded

Named game-presentation evidence

Turbo Drift Circuit and Skyline Runner retain scoped geometry, contact, gameplay, route, and automated visual-QA evidence. Their claims remain scoped to their retained route evidence.

Open reference
Not claimed

No arbitrary GLB-to-game conversion

Catalog labels alone do not make an asset game-ready. Uncertified geometry, stale hashes, bad scale, or failed composition block public status.

Not claimed

No production game-engine parity

The release does not claim production physics, arbitrary mesh collision, AI opponents, netcode, Unity/Unreal parity, or commercial game completeness.

Renderer

Route-specific pixels only

Root-wide PBR, HDR/IBL, postprocess, WebGPU, skinning, or morph claims require exact public-route browser evidence.

Diagnostics

Labs stay labeled

Data Galaxy, Particle Lab, and the two game-layer harnesses remain useful engineering evidence without being promoted as public product examples.

Open reference