Cursor can modify scenes, assets, interactions, and templates when the project starts from Aura3D’s public SDK and generated asset references.
Ask Cursor to add or adjust scene kits, primitives, materials, lighting, camera behavior, UI controls, and typed assets without replacing the app structure.
Start with a working Vite route and app structure.
Read guide Cursor guideKeep generated code on @aura3d/engine exports.
Read guide Cursor guideRegister real assets before model placement.
Read guide Cursor guideConfirm the final static app loads with the expected assets and paths.
Read guide