Before publishing, build the app, confirm registered assets are included, and make sure public routes work from the final hosting path.
Aura3D apps are ordinary browser apps. Treat deployment like a static Vite release: build once, host the generated output, and keep asset references relative to the published site.
Generate production files with the template build command.
Read guide DeploymentConfirm registered GLB/glTF files are present before uploading.
Read guide DeploymentOpen the built route from the same base path your host will use.
Read guide DeploymentUse WebGL2 as the broad path and enable WebGPU examples only where supported.
Read guide